Rise of Thorium ONLINE

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Instant Level 255 | 14 Playable Races | Unique Upgrade System

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Latest news
Posted on October 7, 2021, 12:02 am
As we continue working towards PVP features, we decided to completely remove Titan's Grip
Titan's GripRank 1
Allows you to equip two-handed axes, maces and swords in one hand. While you have a two-handed weapon equipped in one hand, your physical damage done is reduced by 10%.
from non warrior characters as well as removing it from vip skills command so please be aware of that, if you had Titan's Grip
Titan's GripRank 1
Allows you to equip two-handed axes, maces and swords in one hand. While you have a two-handed weapon equipped in one hand, your physical damage done is reduced by 10%.
when you log in to your character, your off hand weapon will be mailed to in game mailbox within the next 30 minutes to 1 hour. It's important for us to take this action in order to balance the PVP as much as possible.

We know it may not sound fair because most of you spent DP or VP to buy it. Well in order to compensate that, all accounts were rewarded with 1000 VP and 150 DP.

On a side note, thank you for continuing to vote on xTremetop100 while our callback link was broken, we're still staying strong on place 13 and for this, all accounts were rewarded with 500 VP and 50 DP a couple days ago.

You guys can take this as a come back welcome gift. If you are an old player returning to our server, you'll be gifted with a good amount of VP and DP upon logging in.

Thank you for reading and understanding,
Regards @Darksoke, @Fauxieshaux and the Thorium WoW Team.
Latest update
Posted on September 21, 2021, 5:59 am
After a really rough period when both me and Faux had to deal with a lot of personal irl issues, we're now back in force and up to provide the content you got used to back in the glorious days of thorium. We're slowly starting to move things again and here's the latest changes:

- REDUCED ALL WORLD BOSSES AND WORLD RARES HEALTH POOLS BY 5% - THIS IS TO ENCOURAGE MORE SOLO EXPERIENCES
- REDUCED ALL WORLD BOSSES AND WORLD RARES DAMAGE OUTPUTS BY 10% - THIS IS TO ENCOURAGE MORE SOLO EXPERIENCES
- Fixed an issue that prevents Pi'jiu Windwalkers, Nice Sprites, Cove Sharks from being tamed by Hunters. :hunt:
- Updated the Creature_Types for all Timeless Creatures so they appear correctly.
- IMPLEMENTED NEW DONATION LOOTBOX SETS - 850 DT FOR A FULL SET.
- Added back the world chat notification for the following syntax: .worldchat, .chat, .global ! If a player type any of that syntax will be prompted with a message how to talk in world chat.
- Fixed the faction issues for custom races, the fix will be available after I release the new patch-8 this evening
- Implemented a DONATION PREVIEW tab from Shoth the Darkened in the Global Mall (Our Donation NPC)
- Long awaited for QoL change has been implemented (even if it is small) Donator's Dragonscale Backpacks no longer force users to wear Wrathion's unique visual, instead its now an Use effect with a 1 minute cooldown.
- Removed Reins of Xuen from the VIP VoA vender and added it to Xuen the Celestial in Timeless Isles for a 3% drop chance. Happy Hunting

This is just a small part of what's planned for the future. I'm currently rebranding the website, moving from RAW php to Javascript to make content access a lot smoother, until then a new feature was released, you can check what items are refundable directly on the website Donation refund system
Warrior buff
Posted on June 23, 2021, 1:46 am
As you guys already know, we've been dealing with a warrior buff for a couple weeks now and we think is just about time to test it on public, down here is a brieff of changes applied lately. Note that this changes are not final, we're about to adjust the coeficients once we see it in action on the live realm. All tests were done on TI creatures and Rares and coeficients are % of total AP

Spells that been reworked:
Rend
RendRank 10
Wounds the target causing them to bleed for $o1 damage plus an additional ${0.2*5*(($MWB+$mwb)/2+$AP/14*$MWS)} (based on weapon damage) over y. If used while your target is above 75% health, Rend does 35% more damage.
- Increased the DOT damage benefit from AP by 0.30% ingame on a full t21 no arti / no BM damage before the change was 600k / tick and now it goes up to 1.5m, ticks are not affected by haste

Bladestorm
Bladestorm
Instantly Whirlwind up to $50622i nearby targets and for the next y you will perform a whirlwind attack every x sec. While under the effects of Bladestorm, you can move but cannot perform any other abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Due to warriors not having much AOE i decided to buff bladestorm damage benefit from AP by 0.30%

Thunder Clap
Thunder ClapRank 9
Blasts nearby enemies increasing the time between their attacks by 10% for y and doing 300 damage to them. Damage increased by attack power. This ability causes additional threat.
- Increased damage benefit from AP by 0.5%

Cleave
CleaveRank 8
A sweeping attack that does your weapon damage plus 222 to the target and his $?s58366[two nearest allies][nearest ally].
- Increased damage benefit from AP by 0.3%

Bloodthirst
Bloodthirst
Instantly attack the target causing ${$AP*$m1/100} damage. In addition, the next $23885n successful melee attacks will restore $m2% of max health. This effect lasts $23885d. Damage is based on your attack power.
- Reduced the health received from 10% to 5% due to Scroll of Enchant Weapon - Lifestealing being added and stacking with vampire synergi

Shattering Throw
Shattering Throw
Throws your weapon at the enemy causing ${$64382m1+$AP*.50} damage (based on attack power), reducing the armor on the target by 20% for $64382d or removing any invulnerabilities.
- Massively bufed, increased the damage benefit from AP by 5.0% due to it's high CD it now does ~15-20M damage probably even more based on your character construction, note cd on this spell is 5 minutes so you will probably use it once / mob hence why i decided to have it deal massive damage

Heroic Throw
Heroic Throw
Throws your weapon at the enemy causing ${$m1+$AP*.50} damage (based on attack power). This ability causes high threat.
- Increased damage benefit from AP by 1% once again due to it's cooldown of 1 minute